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MOBILE PRODUCT · PROTOTYPE

Déclic.

A quieter way to get closer.

Mobile UXInteraction designProduct concept

Portfolio illustration · Prototype material available on request

STAGEDesigned and prototyped
MY WORKInteraction design · product thinking · user journey
EXPLORERequest a walkthrough
01 / WHAT I BUILT

A guided journey built for mutual discovery.

Déclic is a mobile relationship concept built around reciprocal participation. Two people move through guided questions and activities, gradually revealing more as mutual understanding develops.

02 / MY ROLE

My contribution.

I designed and prototyped the Duo journey, including the sequence, interaction states and what each participant sees at each step.

  • Designed progressive questions, shared activities and moments for reflection.
  • Defined reciprocal participation and gradual disclosure across the journey.
  • Prototyped screens and interaction states for the mobile experience.
03 / HOW IT WORKS

Inside the system.

The architecture here is an interaction and state model: two participants, shared prompts, independent input, mutual reveal and the next guided step. The prototype explores the social logic of the product rather than a deployed matching backend.

PRODUCT COMPONENTSTHE BUILDING BLOCKS
FormatMobile product prototype
Core systemDuo journey · guided prompts · mutual reveal
InteractionProgressive questions · reflection · matching and chat concepts
SYSTEM ARCHITECTUREFROM INPUT TO OUTCOME ↘
  1. 01Shared prompt

    Both participants receive the same invitation

  2. 02Independent response

    Each person contributes before seeing the other

  3. 03Mutual reveal

    Responses become part of a shared moment

  4. 04Reflection

    The journey gives space to notice connection

  5. 05Next step

    The relationship develops at a deliberate pace

04 / IMPLEMENTATION

Under the hood.

The details that make the experience or workflow work in practice.

01

Reciprocal states

The journey considers what each participant has seen and contributed before revealing more.

02

Progressive pacing

Questions and activities become more personal over time instead of asking for full disclosure at the start.

03

Reflection moments

Pauses in the sequence give people a chance to interpret a shared response before moving on.

05 / WHY IT WORKS THIS WAY

Decisions with intent.

The thinking behind the architecture and product experience.

01 / DECISION

Put participation before evaluation

A shared activity can show how people relate before a profile becomes the whole experience.

02 / DECISION

Reveal information gradually

The sequence protects a sense of reciprocity and gives trust room to form.

06 / THE HARD PART

Designing the pace of trust.

The core problem is deciding when an interaction has earned the next reveal. I mapped both participants' states and designed each step so contribution, discovery and reflection move forward together.

07 / CURRENT STAGE

Where it stands.

Designed and prototyped mobile Duo journey.

PROOF / EXPLORE

The mobile prototype and journey walkthrough are available on request.

Request a walkthrough