Reciprocal states
The journey considers what each participant has seen and contributed before revealing more.
A quieter way to get closer.
Portfolio illustration · Prototype material available on request
Déclic is a mobile relationship concept built around reciprocal participation. Two people move through guided questions and activities, gradually revealing more as mutual understanding develops.
I designed and prototyped the Duo journey, including the sequence, interaction states and what each participant sees at each step.
The architecture here is an interaction and state model: two participants, shared prompts, independent input, mutual reveal and the next guided step. The prototype explores the social logic of the product rather than a deployed matching backend.
Both participants receive the same invitation
Each person contributes before seeing the other
Responses become part of a shared moment
The journey gives space to notice connection
The relationship develops at a deliberate pace
The details that make the experience or workflow work in practice.
The journey considers what each participant has seen and contributed before revealing more.
Questions and activities become more personal over time instead of asking for full disclosure at the start.
Pauses in the sequence give people a chance to interpret a shared response before moving on.
The thinking behind the architecture and product experience.
A shared activity can show how people relate before a profile becomes the whole experience.
The sequence protects a sense of reciprocity and gives trust room to form.
The core problem is deciding when an interaction has earned the next reveal. I mapped both participants' states and designed each step so contribution, discovery and reflection move forward together.
Designed and prototyped mobile Duo journey.
The mobile prototype and journey walkthrough are available on request.
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